
Narrative Sound Designer & Composer for Film, Animation & Games
“I create immersive sound for games, film, and performance using field recording, synthesis, and storytelling.”
Technical sound design, music composition, and FMOD/Unity audio implementation for a game jam project.
Created and edited sound assets, composed the music, and integrated the audio system in-engine.
Presented through a short walkthrough of the prototype.
Ranked #1 in Presentation and #6 Overall.
A full sound redesign exercise where every sound was recorded and designed from original recordings rather than using libraries.
The goal was to explore tactile and physical sound design, building a sonic world entirely from self-recorded material and experimenting with texture and movement in the mix.
Sound design created for a sound design competition.
Focus on timing, cinematic impact, and environmental detail to support the visual storytelling of the scene.
Original music composed for the trailer of a Greek short film.
The score combines cinematic harmony and atmospheric sound design to build tension and emotional pacing across the trailer structure. The music was written to closely synchronize with visual transitions and narrative development.
Original music composed for a Danish short film.
The score focuses on subtle emotional support and narrative pacing, using texture and harmonic development to reinforce the film’s dramatic atmosphere and character moments.
Oscillations is an electroacoustic composition presented at Festival Midt i Marts in Hjørring, Denmark.
The piece explores the sonic behavior of oscillations through evolving textures, resonances, and dynamic movement between acoustic and electronic sound.
The work investigates how small sonic fluctuations can develop into larger spatial and emotional transformations over time.
A collection of original bird recordings captured in natural environments and prepared as a sound effects library.
The project focuses on clean recording techniques, variation, and usability for ambience design in film, animation, and games.